Mórnmab
Scions of Yaldabaoth
Mórnmab is a high-endurance golem featuring self-healing and damage-negation abilities, alongside area control that punishes anything that gets close. Its role is that of an unstoppable tank that wears down the enemy while protecting its allies. Its value lies not in securing quick kills, but in “not dying” while grinding down and controlling everything around it. It is the perfect centerpiece for:
- Defensive armies looking to anchor positions.
- Objective-control strategies where its endurance is key.
- Players who enjoy positional gameplay and psychological pressure.

Mounthaven Militia
The Mounthaven Militia is the literal definition of an immovable wall. As the foundational troop choice of the Action Pack, these tenacious Dwarves form the core and backbone upon which any army of this faction is built. If you are looking for subtlety, look elsewhere: the militia is in Lindwurm to absorb the most brutal punishment, hold their ground, and exhaust your opponent’s patience through sheer metallurgical stubbornness.
They are tough—unbelievably tough. We are talking about the first basic unit in the game to break the mold with an astonishing profile of 3 Wounds, turning them into true tanks on an infantry scale. Forget about quick casualties; taking down a single member of this militia requires a disproportionate effort that your opponent will pay for dearly.

Wrathmane
Northern Tribes
The Wrathmane is the embodiment of unleashed violence and relentless authority among the Orcs of the Northern Tribes. As the direct leader of his blood brothers, this colossus earns his respect on the front lines through sheer brute force. His mere presence on the battlefield transforms the troops under his command into a wave of destruction, making any unit he joins vastly more aggressive and lethal.
But make no mistake: the Wrathmane doesn’t need a regiment to hide behind. When acting alone, he reveals himself as a true force of nature with 5 Wounds, capable of holding the line by himself. He is an all-around warrior who knows how to channel punishment and exertion, straining himself in both attack and defense to unleash devastating blows that clear the board.
