Battlefront WWII

Battlefront WWII is a tactical level wargame of World War II ground combat using miniature soldiers and vehicles. The basic organization is the “maneuver element” which is usually a company sized formation of units which fight as a group. Each player takes command of one or more maneuver elements to refight either historical or hypothetical battles.

The Second World War was by far the largest military conflict in human history. Large-scale ground combat on three continents provides the miniature wargamer with a virtually limitless number of military actions to recreate, and more weapons and tactics than any other historical gaming period. Battlefront WWII allows players to explore the depth of this unique era by incorporating innovative game mechanics and intuitive graphic aids, enabling players to concentrate on the intricacies of combined arms tactics rather than the mechanics of the rules.

World War Two was the company commander’s war, the front-line infantry or rifle company being the basic unit of tactical maneuver. The German and Soviet armies both discovered that the actual combat element almost invariably turned out to be 80-100 men. Anything larger and the company commander tended to lose control, anything smaller and casualties quickly made it ineffective. Grimly, the great majority of the casualties in all of the armies came from the men in these front-line infantry companies.

Battlefront WWII is designed to model this tactical level of combat. The basic organization used is the “maneuver element” which is usually a company sized formation of units which fight as a group. In Battlefront WWII each player takes command of one or more maneuver elements. A game involving several players may recreate tactical actions between opposing battalion or regimental sized forces and can be finished in a single evening.

  • Each miniature or stand represents a squad of men, specialized team, or 2-3 vehicles or guns.
  • Each game turn represents approximately 10 minutes of real time.
  • The rules are designed so that each player can handle one or two maneuver elements (a maneuver element is roughly a company).
  • Units of up to battalion size can be handled comfortably by experienced players.
  • Although designed for 15mm miniatures, play aids and rules allow miniatures from 5mm (1/285) to 20mm to be used comfortably.
Genre: WW II
Scale: 15 mm
Average Models per Side: 20 to 50
Number of Players: 2, 2+
Miniatures: Agnostic
Rules: Purchased Hard Rulebook
Availability: In Print
Publisher: Fire and Fury Games
Designers: Greg Lyle
Year Released: 2002
Additional Information:

Expansions include:

  • Late War Card Supplement
  • Blitzkrieg Card Supplement
  • Far East & Pacific Card Supplement
  • North Africa Card Supplement
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