Algernon Pulls it Off is a Two Fat Lardies (TFL) tabletop wargame simulating World War I aerial combat, characterized by its card-driven mechanics for movement and combat, which generate a chaotic and unpredictable dogfighting experience. Players use individual aircraft cards and draw from a deck to move their planes, resulting in emergent and often chaotic formations, with the game being simpler and faster-playing than other TFL aerial combat rulesets like Bag the Hun.
The core mechanic involves pulling cards for movement and combat, which adds an element of surprise and chaos, making the game more unpredictable than others.
Each plane has its own card, which influences its operation, and when formations break up, this can lead to a very chaotic and emergent experience.
The rules are designed to be simple and quickly replicable, making it suitable for club nights and quick games.
The system encourages chaotic dogfights where planes are constantly feeding into the game.
The game is set during the First World War, featuring various aircraft of the era.
Objectives often revolve around damaging or driving off specific enemy aces, like Werner Voss, or accomplishing other mission-based goals.
While this game is technically out of print it can be download for free here
Youtube: Algernon Pulls it Off Gameplay and playlist by Storm of Steel Wargaming