Perilous Tales

Fend off unknown beasts in an Arctic camp. Uncover evil doings in an abandoned church. Hunt the wild beast of the Hemwich moors. Ghosts, vampires, evil genius, Russian spies, witches, fiends from beyond the stars… You are only limited by your collection of miniatures and your imagination.

In each episode, the villain and its minions are controlled by the game, using a simple “programming” system. Each episode will have several objectives that your characters will be striving to complete before the time runs out or the plucky heroes are slain.  The play area is beset with threat markets, which may be perilous terrain, or the terrible beasts that are hunting you.

Perilous Tales is a solo or fully cooperative miniatures wargame where players control a band of heroes in pulp-era adventures from the 1890s to 1990s. Players create their heroes using a flexible system, generate an episode with a randomized setup, and then battle villains and unexpected threats using a simple but challenging rule set that includes hidden movement and jump scares. The game focuses on completing objectives like finding artifacts or escaping, not just combat. 

Core features
  • Solo or cooperative play: Designed for one player, but also supports fully cooperative play with other players.
  • Pulp adventure setting: Set in a 1890-1990 timeframe, with adventures inspired by pulp stories like those featuring ghosts, vampires, or extraterrestrial threats.
  • Hero creation: A simple and flexible system allows players to create their own band of heroes.
  • Randomized episodes: Each game session involves generating a new episode with randomized objectives and threats.
  • Hidden threats: The game uses hidden threat markers that can represent perils or enemies, adding suspense and surprise.
  • AI-controlled villains: The game’s antagonists and minions are controlled by a simple system that determines their behavior.
  • Focus on objectives: While combat is part of the game, the primary goal is often to complete a scenario’s specific objectives, such as recovering an artifact or rescuing a person. 
Genre: Pulp
Scale: 28 mm
Average Models per Side: Less than 10
Number of Players: Solo, 2, 2+
Miniatures: Agnostic
Rules: Purchased PDF
Availability: In Print
Publisher: Planet Smasher Games
Designers: Mike Hutchinson
Year Released: 2020
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Youtube: How to Play Perilous Tales by Cry Havoc War Gaming

Youtube: Let’s Play Perilous Tales by Guerrilla Miniature Games

Youtube: Perilous Tales Playlist (49 Videos) by Mike Hutchinson

Youtube: Let’s Assemble a Team for Perilous Tales by World of Wargaming