Pillage: Ransack the Middle Ages

“Pillage: Ransack the Middle Ages” is a narrative-driven wargame about raids and pillaging during the Viking Age and early medieval period. Players can either defend a village or attack it to loot valuables, capture people or livestock, and burn structures. The game emphasizes storytelling through interactive terrain, weather conditions, and objective-based scenarios that include actions like climbing, swimming, and setting fires. 

Core gameplay and setting
  • Era: Primarily the Viking Age (793–1066 CE), but adaptable for conflicts across the Middle Ages.
  • Objective: One player attacks to pillage, while the other defends their village from being burned and looted.
  • Gameplay: A fast-paced, narrative-focused skirmish game played with miniatures on a tabletop.
  • Player actions: Players can move, climb, swim, fight, set fire to buildings, and capture loot, people, and livestock.
Key features
  • Storytelling: The game focuses on creating unique stories in every match, with scenarios built around objectives like capturing relics or burning buildings.
  • Interactive terrain: Players can interact with the game board by climbing over walls, swimming across rivers, and setting structures on fire.
  • “Fire Phase”: A specific phase in the turn is dedicated to setting fires, which adds to the chaos and can damage units.
  • Objective-based: Gameplay is driven by objectives that are set by the scenario being played, rather than just eliminating the opponent’s forces.
  • Brutal combat: Combat is fast and deadly, with most models having a single wound, though leaders can sustain multiple hits. 
Genre: Medieval (500-1400)
Scale: 28 mm, 32 mm
Average Models per Side: 10 to 20
Number of Players: 2
Miniatures: Agnostic
Rules: Purchased PDF or Rulebook
Availability: In Print
Publisher: Victrix
Designers: Guillaume Rousselot
Year Released: 2025
Additional Information:

Victrix sells a range of models compatible with Pillage

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