Smooth and Rifled

Smooth & Rifled is a skirmish wargame system to simulate tactical engagements between 1700 and 1900. It covers historical periods ranging from the French and Indian War and the American Revolution to the Napoleonic Wars, the American Civil War, and various Colonial-era conflicts.

Core Gameplay and Mechanics

  • Scale: The game is designed for skirmish-level play with 28mm, 20mm, or 15mm miniatures, featuring small groups of soldiers, but it can accommodate larger, multi-player games with 50-60+ miniatures per side.
  • Action Point System: Players roll dice (typically three) at the start of the turn to generate Action Points (AP), which are then used to activate troops (up to three times) for movement, firing, or reloading.
  • Combat: The rules emphasize rapid gameplay, allowing for quick battles that can be completed in a short timeframe. Firing involves rolling d6s, where scores are modified by range and accuracy, with hits decided by a 4+ roll.
  • Rifled vs. Smoothbore: The system models the tactical differences of the era, distinguishing between slower-firing, accurate rifles and faster-firing, less accurate smoothbore muskets.
  • Individual & Unit Tactics: Rules cover unit formations, charging, melee, and morale.
  • Components: The rulebook (approx. 52 pages in the full-color version) includes rules for terrain generation, scenarios, and a quick reference sheet.
Genre: 18th Century, Napoleonic, 19th Century, American Civil War, Colonial
Scale: 15 mm, 172, 25 mm, 28 mm
Average Models per Side: 10 to 20, 20 to 50
Number of Players: 2, 2+
Miniatures: Agnostic
Rules: Purchased PDF or Rulebook
Availability: In Print
Publisher: Dadi & Piombo
Designers: Lorenzo Sartori
Year Released: 2013
Website: Smooth & Rifled
Additional Information:

A revised version is expected in early 2026

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Napoleonic Wars

American Civil War

American War of Independence

The New Zealand War

Boshin War

In the Dark Continent (Colonial Africa)