The War On The Ground: World War 2 Wargame Rules

The War on the Ground is designed for realistic WWII combat, focusing on company-to-battalion level actions, primarily using 12mm (1:144) scale miniatures. It emphasizes command skill over points systems, featuring integrated rules for infantry, armor, artillery, and air support, including 5 scenarios and a quick-reference sheet.

Key Rules & Mechanics
    • Scale and Scope: Designed for 12mm miniatures to represent large-scale company or battalion battles.
    • Realism Focus: Rules aim to simulate the harsh reality of combat with realistic objectives rather than just point-matched army lists.
    • Combined Arms: Covers all aspects of WWII ground combat, including infantry, armor, and artillery.
    • Air Support: Includes rules for aerial encounters and support.
    • Components: The rulebook includes five historical scenarios and a separate, fast-play reference sheet.

Gameplay Characteristics
    • Players & Complexity: Designed for 2–4 players.
    • Command Control: Players manage their forces as a commander, balancing, and, and, logistics and objectives.

Genre: WW II
Scale: 10mm, 1144, 15 mm
Average Models per Side: 20 to 50
Number of Players: 2, 2+
Miniatures: Agnostic
Rules: Purchased Hard Rulebook
Availability: In Print
Publisher: Anschluss Publishing
Designers: Peter Heath
Year Released: 2021
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Webpage:  The War On the Ground Review by Battlefields and Warriors

Youtube: The War On the Ground How to Play by Anschluss Wargames