Paranoia: Five Clones from Alpha Complex is an officially licensed, “uncooperative” miniatures wargame based on the dark-humor RPG. Players lead a squad of disposable Troubleshooters on chaotic missions, constantly sabotaging each other, reporting teammates for treason, and burning through their six-pack of clone backups when inevitable doom strikes.
Procedural solo, co-op and group play rules and gamemastered options throughout.
Fast-moving system, emphasising fun over complexity
50 Mutant Powers that you definitely don’t have
20 pieces of starting equipment.
Mission generator, plus 20 Scenarios with 7 Objective types.
Secret Society and Security Clearance rules
Foes including IntSec Troopers, Vulture Squadron Warriors, Bots, Mutant Creatures, Monsters, and Aliens, and, of course, your fellow clones
Rules for random hazards, cameras, vending machines, even doors
Optional rules for Mandatory Bonus Duties, Service Groups, and more
10 status effects – you too can be Confused, Stunned, Bleeding, Stressed, Infected, and more. Often at the same time!
Modiphius Entertainment has miniatures for this game here