Corvus Belli Releases New Miniatures for Warcrow

Waljan, the Last of the First

Mounthaven

Its design is built around a contradiction: it is offensively unstoppable yet structurally fragile due to its extremely low morale. It introduces a highly aggressive resurrection mechanic.

In Mounthaven, where units tend to be slow and stable, Waljan brings chaos and deep pressure. Risk vs Reward: This is a profile for players who aren’t afraid to lose pieces. Its effectiveness depends on how much damage it can deal before its MOR 0 catches up with it.

What does it bring to its army?

  • Resource Magnet: It forces the opponent to deal with it. If ignored, Waljan devastates their lines. If the opponent commits resources to kill it, Waljan returns two turns later. It creates a lose-lose scenario for the enemy.
  • Character Hunter: Thanks to its spirit mobility and extremely high damage output, it is ideal for targeting enemy officers.

 

Mounthaven Officers

Mounthaven

Bring the unyielding might of Mounthaven to your army with this box featuring two dwarves of commanding presence: 1 Anvil and 1 Mounthaven Veteran.

The Anvil is the granite block upon which the waves break. For 25 points, it stands as one of the strongest sources of moral anchoring in the game. Its name is not just decorative; it’s a statement of mechanical intent.

What does it bring to your army?

  • Control Denial: A hard counter against armies built around stress generation (such as the Dark Mind or Sÿenann harassment lists). Against the Anvil, these strategies lose much of their effectiveness.
  • Area Support: Its 12-step aura is massive by Warcrow standards, allowing it to protect multiple units without needing to hold the exact center—covering an entire flank on its own.
  • True “Anvil” Unit: When joined to a dwarven infantry unit, it forms a block that opponents must either ignore or commit disproportionate resources to break.

Mounthaven Veteran is the Swiss Army knife of Mounthaven. For 25 points, this Character brings a dense set of rules that makes it a real headache for opponents during deployment. Its profile is all about adaptability—its value lies not in a single stat, but in its ability to shift roles depending on the threat.

What does it bring to your army?

  • Shock Unit Leader: When attached to Mounthaven Warriors, it transforms them from a passive holding unit into a proactive force capable of charging or shooting as needed.
  • Elite Countermeasure: Its disarm ability on the charge allows it to engage the enemy’s deadliest units (such as Feudom cavalry), absorbing the impact and leaving them exposed.

Kipleacht

Scions of Yaldabaoth

The Kipleacht is both a predator and a bodyguard. Its ability kit is designed to engage, destabilize, and vanish.

What does it bring to its army?

  • Rapid Response Interceptor: Thanks to “Here, Titania!”, it acts as a tactical “countermeasure.” If the opponent locks down your key unit (a mage or officer), the Kipleacht appears out of nowhere to punish that unit.
  • Area Denial: With Ankle-Biter, it creates a 7-step exclusion zone. Slowed enemy units are forced into a terrible choice: stay still and be struck again, or move and take automatic damage.
  • Hit & Run Unit: It is the ultimate expression of lightning strikes. It attacks, applies negative status effects, and retreats underground.

Pierre Besson, Grand Magister

Feudom

Pierre Besson is a war hammer wrapped in silk. He represents a High Command profile that embodies Feudom’s “Cavalry Charge” doctrine. At 40 points, Pierre is one of the heaviest investments you can field, but his ability to dictate the pace of the game justifies every ounce of orichalcum.

What does he bring to his army?

  • His mere presence forces the opponent into a defensive playstyle. Thanks to Intimidating (2) (via Herald of the Red Moon), he weakens the response capability of enemy units.
  • Force Multiplier for Cavalry: His primary role is to join a unit of knights and turn them into a “unit deleter.” The ability to reroll selected dice makes Pierre’s charge statistically lethal against almost any target.
  • Anti-Mage / Disruptor: With Dispel, Pierre adds a layer of protection against enemy magic—vital for a unit that will be right in the thick of the fight.

 

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