Destruction Battletome: Sons of Behemat
Gargants are the epitome of strength and brutality. An ancient, monstrous race that has stepped straight out of myth, these titans scorn the puny works of those smaller than them, demolishing civilisation and its defenders with each swing of fist and club.
Destruction Battletome: Sons of Behemat is a mighty tome for collectors and gamers who want to trample the Mortal Realms with superior size and sheer brutality. This book is filled with artwork showing gargants on the stomp, background material about the rage-filled children of Behemat, epic photography, and the rules you’ll need to assemble your forces. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory, and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book is perfect for setting your stomping mobs on warpaths of destruction, no matter how you like to collect, paint, and play with your Sons of Behemat.
This 88-page hardback book contains:
– Background, art, and fiction exploring the hulking Sons of Behemat
– A description of each of their units, along with detailed photography and artwork
– Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Realm-shaking Rampages, Spells, and Prayers
– 11 warscrolls, covering every unit
– A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities for the Stone Lobbas
– Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero
– Rules for 2 thematic Armies of Renown, and 5 Regiments of Renown that can be added to other Destruction armies
– A handy reference section with army abilities, magic, and battle traits
– An 8-page gatefold section featuring background on Gargantkind in Ghur, a detailed map of the Everspring Swathe, notable locations to the Sons of Behemat, and more

Boss-stompers
Boss-stompers – a name these brutes rather egotistically insist on – consider themselves a sort of elite among the growing gargant clans. Strapping bits of metal and stone to themselves and taking a modicum more care in crafting their clubs, they take to the battlefield as the merest glimpse of how gargants might once have been, showing a semblance of shared purpose – even if only to cause more violence.
Demolish Civilisation With Fists and Clubs
This multipart plastic kit builds 3 Boss-stompers, egotistical melee fighters for your Sons of Behemat armies in games of Warhammer Age of Sigmar. These hulking bruisers are perfect for shattering enemy lines with savage blows from their clubs, or headbutting foes out of existence. The kit includes components to build an optional Champion, and 6 interchangeable club head options to customise your miniatures.
This unit can alternatively be built as Rock-hurlers, stone-chucking ranged specialists.

Stomper Tribe
It has been theorised by those who study the Behemati that Stomper Tribes are the degraded memory of the armies mustered by ancient gargants. A Warstomper Mega-Gargant will give their ‘troops’ clear instructions for the battle, and woe betide any who lose focus.
Mob Rules
This loaded box is ideal for starting a new Sons of Behemat collection – or expanding an existing army – to crush your puny foes in games of Warhammer Age of Sigmar, and it saves money compared to buying the kits separately. The Warstomper Mega-Gargant eagerly storms into battle armed with a titanic boulderclub, seeking to batter and trample any who oppose them. Following this monstrous leader, a trio of Mancrusher Gargants are inspired to overwhelming and violent purpose, ideal for driving forwards into enemy lines, and for taking and holding key points on the battlefield. This box is ideal for representing the Stomper Tribe Army of Renown, the rules for which are found in Destruction Battletome: Sons of Behemat, available separately.

Mancrusher Gargant
When the earth shakes with the thunder of Mega-Gargant footfalls, their lesser brethren muster for war. Still gigantic by the standards of mere mortals, Mancrusher Gargants are inspired to overwhelming and violent purpose by their towering brethren, transformed from aimless nomads and indulgent drunkards into war-hungry terrors.
This multipart plastic kit builds one Mancrusher Gargant for your Sons of Behemat armies in games of Warhammer Age of Sigmar. These lumbering fighters are highly impressionable and frequently inspired – or just straight-up bullied – into feats of extreme violence by their Mega-Gargant brethren. Whether throwing rocks at range or beating foes down in a brawl up close, Mancrusher Gargants are formidable fighters that should not be underestimated.

Ma Maegran – Chooser of the Mighty
Ma Maegran is an old, strange gargant indeed, Her reputation precedes her, enough that even the great Mega-Gargants show some nervous deference in her presence. Maegran is a seer and a witch who, it is said, has the power to grant the blessing of bigness to a worthy gargant. Yet it is also said that she can strip that same bigness from those who displease her, a fate that does not bear thinking of…
The Wandering Witch
This multipart plastic kit builds Ma Maegran – Chooser of the Mighty, accompanied by 2 Ancient Ghyrochs, for your Sons of Behemat armies in games of Warhammer Age of Sigmar. The Chooser of the Mighty hacks foes down with the intimidating Spear of Krum Kalda and shepherds a pair of immense beasts known as Ancient Ghyrochs into battle. The life magic of Ghyran resonating within these beasts’ squat bodies makes them difficult to slay, and supplements the Chooser of the Mighty’s already significant power. Ma Maegran has memorised many weird, witchy cantrips and curses, which she uses to goad nearby gargant units into terrified action and further rampages.

Brawlers of Behemat
Loud, proud, and staggeringly huge, Mega-Gargants are feared across the Mortal Realms. There is not much that can threaten one of these titanic louts – not much, except a rival Mega-Gargant! When two of these brutish behemoths collide, a fierce and deadly fight for dominance is certain to result. Such a brawl has broken out in the ruins of the human city of Embergard.
Brawlers of Behemat is a fun and fast-paced stand-alone boxed game where two Mega-Gargants go head-to-head in an all-out brawl within the ruins of an ancient city.
This box set contains 2 multipart plastic Mega-Gargants and 2 ruins of Embergard terrain pieces with barricades, along with the rules and gaming accessories you need to play the Brawlers of Behemat game.

Sons of Behemat Dice
Whether guided by strange, spiritual powers or simply a taste for violence, the Sons of Behemat whip up their mates into stomping mobs, setting them on warpaths of destruction.
This is a set of 16 six-sided dice with rounded edges for use in games of Warhammer Age of Sigmar, themed around the Sons of Behemat. They are cast in bone-coloured acrylic plastic with dark red ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each ‘6’ face is decorated with the stomping foot icon of the Sons of Behemat.

Warscroll Cards: Sons of Behemat
The gargants of the Sons of Behemat are on the warpath: tribes of huge, belligerent marauders determined to stomp any pipsqueak and smash any fortress in their way.
This set of 17 cards will help you keep track of your Sons of Behemat in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit – detailing their profiles, wargear, options, and special abilities. They are an ideal way to check key information in the heat of battle. You’ll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last.
