Paranoia: Five Clones From Alpha Complex

Paranoia: Five Clones from Alpha Complex is an officially licensed, “uncooperative” miniatures wargame based on the dark-humor RPG. Players lead a squad of disposable Troubleshooters on chaotic missions, constantly sabotaging each other, reporting teammates for treason, and burning through their six-pack of clone backups when inevitable doom strikes.

Core Gameplay
    • Uncooperative Mechanics: You are tasked with completing missions, but “informing” on your friends is heavily incentivized. Backstabbing, stealing equipment, and shooting teammates in the back is standard procedure.
    • Play Modes: Offers procedural rules for solo campaigns, co-op, full groups, and traditional Game Master (GM)-led sessions.
    • The Clone System: Since characters lack a traditional health system and most damage is fatal, you rarely survive a mission. When a clone dies, you respawn a fresh clone to continue the chaos.

Key Features
    • Streamlined Rules: Created by the designers of Five Parsecs From Home, focusing on fast-paced action, absurd hazards, and humor rather than complex crunch.
    • Mission Generator: Includes 20 scenarios, 7 objective types, and deep Secret Society/Security Clearance rules.
    • Chaos Elements: Players have access to 50 illegal mutant powers and 20 starting equipment items (like the “Guardbot disguise”).
    • Enemies: You fight hostile Bots, alien creatures, IntSec Troopers, security cameras, malfunctioning vending machines, and—most dangerously—each other.

Procedural solo, co-op and group play rules and gamemastered options throughout.
Fast-moving system, emphasising fun over complexity
50 Mutant Powers that you definitely don’t have
20 pieces of starting equipment.
Mission generator, plus 20 Scenarios with 7 Objective types.
Secret Society and Security Clearance rules
Foes including IntSec Troopers, Vulture Squadron Warriors, Bots, Mutant Creatures, Monsters, and Aliens, and, of course, your fellow clones
Rules for random hazards, cameras, vending machines, even doors
Optional rules for Mandatory Bonus Duties, Service Groups, and more
10 status effects – you too can be Confused, Stunned, Bleeding, Stressed, Infected, and more. Often at the same time!

Genre: Science Fiction
Scale: 32 mm
Average Models per Side: Less than 10
Number of Players: 2, 2+
Miniatures: Dedicated
Rules: Purchased PDF or Rulebook
Availability: In Print
Publisher: Modiphius Entertainment
Designers: Ivan Sorensen
Year Released: 2026
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Modiphius Entertainment has miniatures for this game here