- Fast and involved game play – Play in as little as an hour. The game rewards tactical thinking and the activation system ensures play passes back and forth in a dynamic fashion that keeps all players involved to the very end.
- Many factions to choose from – Murderous raiders, unusual mutants, profit-driven caravanners, primitive tribals, technology-seeking Preservers and wasteland rangers known as Peacekeepers.
- Mutations, skills, and abilities – TONS of different mutations, skills, and abilities to customize your models and make a truly unique warband.
- Harness the power of the past – No wasteland is complete without powerful ancient weapons littered about; everything from laser carbines to plasma casters. And don’t forget about the ever popular power armor.
- Multiple scenarios and full campaign – Play through the scenarios in the book or an entire series of linked games. A fully detailed campaign system is included to keep track of injuries, income, experience, new skills, and overall power. Watch your warband go from a bunch of softbellies to full wasteland legends.
- A truly dangerous wasteland – Full rules for wasteland hazards such as emberquakes, ripwinds and other natural occurrences that are as dangerous to your warband as your opponent. Additionally, a bestiary is included with over 30 entries for various wasteland creatures. Watch out for all types of fauna from simple rad zombies to the terrifying landsnapper. All have been catalogued and presented for your hunting pleasure.
Whats new in the 2nd Edition?
- Improved Rules Experience
- New Stats
- More Warband Options
- New and Improved Skills, Mutations, and Attributes
- The Armory
- Relics
- Scenarios
- Campaigns