Umbra Turris is a dark fantasy skirmish miniature game focusing on warbands (6-16 models) fighting for wealth in a grim, ruined city. Set in the ancient lands of Morten, the city is defined by two massive Dark Towers that look like monstrous claws. The game is played with 28mm miniatures, featuring RPG-like character creation, 13 races, and complex, tactical combat.
Key Aspects of Umbra Turris:
Setting & Lore: The game is set in the world of the “Ancient Lands,” specifically around the ruined city of Umbra Turris. The lore focuses on the invasion of Sheol-morg and dark, Gothic themes.
Game Type: A 28mm tabletop skirmish game, often described as similar to Mordheim but with more complex warband building.
Gameplay Mechanics: Players control 6-12 (or up to 16) heroes, utilizing alternating activations and a d6-based system that allows for high customization of abilities, equipment, and alignments (good, lawful, neutral, evil, anarchist).
Core Components: The game requires a rulebook (A5, 90+ pages), 28mm miniatures, and terrain (like buildings and ruins).
Races & Classes: Features diverse races including standard fantasy tropes and unique ones like dark thorns, half-joints, and vorax.
Magic System: Features 11 domains of magic, each with three spells.