Lorescape Battletech

by Lorefoundry

For over four decades, BattleTech players have fought legendary armored battles, but often on flat maps. You know the routine: constantly squinting at printed level markers, working out one hex at a time if a hill offers partial cover or blocks Line of Sight completely.

Created and manufactured by Lorefoundry in official partnership with Catalyst Game Labs, this is the first officially licensed modular 3D terrain system engineered specifically for BattleTech. Every hex tile is precision-molded to fit official BattleTech maps and neoprene mats.

Engineered from the ground up for MechWarriors. Every design choice is driven by tabletop practicality, durability, and tournament-grade precision.

A major new feature of Lorescape BattleTech is The Caps System: Thin transparent plates that snap flush onto any tile, or sit directly on a flat mat at Level 0, or on top of other tiles, without altering elevation.

Engineered from scratch-resistant transparent ABS with high-durability UV printing, caps sit flush on top of tiles or connect to the side joining system to deploy at level 0.

Full scale Battletech terrain is typically mech scale, not map scale, with 25mm/1 inch levels. But modern mechs with wide arm guns and upper bodies can seriously overlap neighbouring hexes with even 1 level terrain rises. Our 12.5mm tile height standard is engineered directly around miniature geometry, with 1 level per tile for Classic rules. You get immediate physical Line of Sight from any chair angle, while mechs can fit into valleys and canyons again. Being half height also drastically reduces product price, storage space, carrying capacity and shipping costs.

Graphically matched to classic BattleTech biomes, introductory mapsheets, and Catalyst neoprene battle mats. Each terrain pack is showcased below with two curated views: a tactical detail view and a wide strategic deployment.

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