Orb Tyrants – Horror Skirmish Forbidden Psalm Game

by Brian Shutter

ORB TYRANTS:
A grotesque skirmish game of floating horrors.

Create a hideous Orb Tyrant, command its minions, devour wandering heroes, and graft the stolen organs of your rivals onto your own ever-mutating body.

1–4 PLAYERS • MINIATURE-AGNOSTIC • SOLO & CAMPAIGN PLAY

Orb Tyrants is a miniature-agnostic skirmish game for 1–4 players. Each player creates a randomly generated floating horror, gathers four minions, and enters the deepest level of an ancient dungeon to destroy their rivals.

Build, or randomly roll, your Tyrant from grotesque bodies, armored hides, slime-dripping mouths, unnatural central eyes, twitching eye stalks, horrible mutations, and crippling weaknesses. Devour wandering Heroes to steal their powers. Tear out the organs from injured rivals and graft the useful pieces onto your own ever-mutating body.

Roll through eight quick steps to create a completely unpredictable floating horror. Your Body Type establishes its BRUTE, DRIFT, GAZE, and GUTS, while its Mouth, Hide, Mutation, Central Eye, and five Eye Stalks determine what it can do on the battlefield. Finally, every Tyrant receives one Horrible Weakness.

Instead of building a perfectly optimized army, you are handed one grotesque Eye Tyrant with one goal: Dungeon Supremacy! Keep your Tyrant through a campaign and watch it become even stranger as it suffers injuries, devours Heroes, and grafts stolen organs onto its ever-mutating body. NOTE: The pages are all still a work in progress!

EIGHT ACTIONS AND FOUR ACTIVATIONS, YOU MUST CHOOSE, BUT CHOOSE WISELY.

Orb Tyrants use fast alternating activations. Choose one unused action, resolve it, mark it off, and pass play to your rival. Every Tyrant has eight possible actions, but may activate only four times each Round.

Will you DRIFT into position, tear into someone with your MOUTH, unleash your CENTRAL EYE, or activate one of your specialized EYE-STALKS? Movement is not free, and sacrificing another action may be the only way to escape, claim an objective, or reach something edible.

After every Tyrant has completed four activations, the Minions swarm and the Heroes fight back. Damaged eye-stalks can be disabled or completely severed, stripping away actions before you can use them.

A-5, 72 Pages, Fully Color.

  • Fast skirmish battles for one to four+ players
  • Completely random Orb Tyrant creation
  • Five different eye-stalk categories
  • Autonomous Heroes controlled by a deck of cards
  • Minion hordes that fight, capture objectives, and feed their masters
  • Organ harvesting and grafting
  • Rules for campaign advancement, injuries, and lairs
  • Solo rules and a full set of scenarios
  • Miniature agnostic rules. Use whatever horrors, monsters, and dungeon terrain you already own

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